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Morphology[]

Customization[]

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Biology[]

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Culture[]

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Racial Abilities[]

Baltoy inherently has the ability Levitate.

Stats[]

Includes Types, Levels, and Racial Ability Score Bonuses.

Type 1 Ground
Type 2 Psychic
Minimum Level 0
Maximum Level 12
STR -2
DEX +0
CON -2
INT -2
WIS +1
CHA -3
Natural Armor 0
Ground Speed 30
Burrow Speed 30
Hit Dice 2d8-1
Skill Points per Level 4

Progress[]

All the attacks Baltoy learns as it grows along with numerical values for Base Attack Bonus and Saving Throws.

Level Attacks BAB Fort Save Refl Save Will Save
1 Confusion

Rapid Spin

1 0 2 2
2 Harden 1 0 3 3
3 Mud-Slap 2 1 3 3
4 Heal Block 2 1 4 4
5 Rock Tomb 3 1 4 4
6 Psybeam 3 2 5 5
7 Ancient Power 4 2 5 5
8 Cosmic Power 4 2 6 6
9 Power Trick 5 3 6 6
10 Extrasensory 5 3 7 7
11 Guard Split

Power Split

6 3 7 7
12 Earth Power 6 4 8 8

Evolution[]

This table lists some quantifiable changes after evolving.

Name Claydol
Requirements Level 9
STR +3
DEX +2
CON +2
INT +3
WIS +5
CHA +5
Natural Armor +5
Ground Speed +10
Burrow Speed +10
New Hit Dice 2d10+1
Additional Skill Points per Level 2
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