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Morphology[]

Customization[]

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Biology[]

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Culture[]

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Racial Abilities[]

Bellsprout inherently has the abilities Chlorophyll and Gluttony I.

Stats[]

Includes Types, Levels, and Racial Ability Score Bonuses.

Type 1 Grass
Type 2 Poison
Minimum Level 0
Maximum Level 10
STR +2
DEX -2
CON -1
INT +1
WIS -3
CHA -3
Natural Armor 0
Ground Speed 20
Swim Speed 10
Hit Dice 3d6
Skill Points per Level 4
Size Class Small

Progress[]

All the attacks Bellsprout learns as it grows along with numerical values for Base Attack Bonus and Saving Throws.

Level Attacks BAB Fort Save Refl Save Will Save
1 Growth

Vine Whip

1 2 0 0
2 Wrap 1 3 0 0
3 Poison Powder

Sleep Powder

Stun Spore

2 3 1 1
4 2 4 1 1
5 Acid 3 4 1 1
6 Knock Off 3 5 2 2
7 4 5 2 2
8 Sweet Scent 4 6 2 2
9 5 6 3 3
10 Ingrain

Toxic

5 7 3 3

Evolution[]

This table lists some quantifiable changes after evolving.

Name

Weepinbell

Requirements Level 6
STR +1
DEX +2
CON +2
INT +2
WIS +2
CHA +4
Natural Armor +0
Ground Speed +10
Swim Speed +5
New Hit Dice 4d6
Additional Skill Points per Level 2
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