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Vileplume is a Grass/Poison Pokemon from the first generation.

Vileplume is one evolution of Gloom, the other being Bellossom.

CustomizationEdit

Vileplume's body is almost the same as Gloom's - it is less rounded and taller and has brighter petals. When it evolved, it didn't need its leaves anymore, but the petals grew much larger and heavier, almost too heavy to carry upright. The petals should be a similar color from when it was a Gloom, but should be a vibrant color, showing the danger of its pollen. The spots on each petal should still resemble each other. Roll 2d8+40 inches for random height and 2d6+35 pounds for random weight.

Racial AbilitiesEdit

Vileplume keeps Chlorophyll and Darkvision from being a Gloom, but loses Run Away and Stench. Upon evolution it gains Effect Spore.

StatsEdit

Includes Types, Levels, and Racial Ability Score Bonuses.

Type 1 Grass
Type 2 Poison
Minimum Level 10
Maximum Level 20
STR 2
DEX -1
CON 2
INT 5
WIS 3
CHA 4
Natural Armor 3
Ground Speed 25
Swim Speed 15
Burrow Speed 15
Hit Dice 4d6
Skill Points per Level 8

ProgressEdit

All the attacks Vileplume learns naturally as it grows along with numerical values for Base Attack Bonus and Saving Throws.

Level Attacks BAB Fort Save Refl Save Will Save
Learned Upon Evolution Powder
10 Aromatherapy - 3 3 7
11 +1 3 3 7
12

Petal Blizzard

Petal Dance

+1 4 4 8
13 +1 4 4 8
14

Cotton Spore

Spore

+1 4 4 9
15 +1 5 5 9
16 Gunk Shot +1 5 5 10
17 +1 5 5 10
18

Seed Bomb

Worry Seed

+1 6 6 11
19 +1 6 6 11
20

Solar Beam

Toxic Pulse

+1

6 6 12
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